Last week its existence was leaked through the Microsoft Store and there was no waiting for EA to confirm it first and second it has shown a juicy trailer full of flight sequences, classic ‘Star Wars’ iconography and a lot of promises that we are before a worthy heir to the ‘Rogue Squadron’. October 2 is the scheduled date for the launch of this game, which will arrive on PS4, Xbox One, and PC (Origin, Steam, and the Epic Games Store).
Among the most striking novelties of the game is the support for PS VR, the virtual reality glasses from PlayStation, and also for PC (without specifying compatible helmet models): an accessory that will undoubtedly make battles in the cabins of the ships. There has also been talk of an individual campaign and a multiplayer mode and, very notably, and in the wake of ‘Need for Speed: Heat’, cross-play. Definitely a feature EA is betting heavily on.
EA has described the title as an “immersive, first-person space battles experience,” which certainly fits in with its idea of making it accessible to VR devices. Dispelling the eternal doubt that is always present with the multiplayer of this type of titles, EA has already guaranteed that there will be no microtransactions in any of its many multiplayer modes, moving away from the controversy that caused so much damage to the launch of ‘Star Wars: Battlefront II ‘.
Canadians develop Motive Studios, the studio created by Jade Raymond and which had already hardened the world of ‘Star Wars’ with ‘Star Wars Battlefront II’ in collaboration with DICE and Criterion, for which they developed the single-player campaign. The game will allow you to pilot iconic ships of Rebels and Empire in the company of four players on your same side. The modes that are known so far are Fleet Battles (a kind of Catch the Flag adapted to ships) and Dogfights (more battle royale style).
The imminent EA Play from Thursday to Friday we can see more details about gameplay and game modes.