AMONG US News: ALTHOUGH IT IS CLEAR THAT AMONG US HAS A DECREASE IN PC THROUGH STEAM, IN OTHER PLATFORMS THE PANORAMA IS MORE OPTIMISTIC
2020 was the year of Among Us. Although the game came out in 2018, it was only later that it caught the attention of the general gamer public. All thanks to the support of youtubers and streamers from all over the world, as well as effective ‘word of mouth’ advertising.
However, the bonanza experienced last year seems that it was not destined to be long-lasting. At least as far as PC via Steam is concerned. That’s what the latest data reveals.
AMONG US’S GREATEST SUCCESS WAS IN 2020
You just have to take a simple look at the game usage statistics on Steam. Currently, there are 9,651 players on average, and its peak reached more than 21,000 in June.
Very far from the average reached in September 2020, which was higher than 438 thousand. The decline is clear, but there is more data. This InnerSloth game is also down on Twitch as well. The outstanding transmissions of this title have also dropped very sensitively.
Now, is it something extended to all platforms where Among Us is available? That is the big question. At least when it comes to the Nintendo Switch, the game has been among the best sellers on the eShop ever since it came out, and is almost always in the lead.
In a console with more than 80 million units it is something significant. Now, recent data suggest that the game continues to attract attention. There is the case of the Epic Games Store.
ON STEAM DOWN, BUT IT GROWS ON OTHER SIDES
Only when this title was made free on this digital store, its numbers increased wildly. The daily user count went from one million to two million in three days.
Ultimately, InnerSloth gets its compensation from Epic Games. The studio shared that while the promotion lasted, 15 million players downloaded their creation, from May 27 to June 3. What about mobile phones with iOS and Android?
The most recent figures were shared by Sensor Tower. Among Us was the fifth most downloaded game of the first half of 2021. When compared to what it achieved in 2020, a decrease is evident, but luckily, it has remained current.
What is the reason for its decline? Most likely, the new content took too long to arrive, but luckily InnerSloth has hired more staff to speed up the development of this title.
Its launch on the Xbox and PlayStation family of consoles later this year is sure to keep it relevant. What is doubtful is that it will repeat the success of 2020, but we will see.