ARTIST HOSSEIN DIBA REIMAGINED SOME OF THE MOST ICONIC CHARACTERS OF GRAND THEFT AUTO
Grand Theft Auto is responsible for inspiring hundreds of thousands of people to do various ways of honoring the franchise. On the internet we are able to see parodies, fan arts, videos and other types of works inspired by GTA.

 

 

However, it is still surprising every time we come across a new creation by his followers, as is the case of Hossein Diba, an artist specializing in 3D modeling who decided to ‘remaster’ several of the most iconic characters of the saga.

Through his social networks, Diba, who previously collaborated with studios such as Blizzard, CD Projekt RED and even WWE, shared his new work, in which he improved the graphic aspect of the protagonists of the classic GTAs.

HOSSEIN DIBA REVIEWED FROM VICE CITY TO SAN ANDREAS

The artist declared himself a GTA fan and commented that when he was little, he used to visit a gaming center to see how people enjoyed Grand Theft Auto: Vice City for hours. That led him to want to honor the series, with a great remastering by Tommy Vercetti.

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Hossein Diba also did 3D modeling work, with next-gen graphics, Carl Johnson from San Andreas, Niko Bellic from GTA IV and Claude Speed ​​from GTA III.

Said titles from the Grand Theft Auto franchise came out several years ago, so their graphics didn’t look so real back then. Now, thanks to the modeling of Hossein Diba, Tommy and company look quite realistic.


Diba also took inspiration from the girl who is part of the cover of GTA: San Andreas, to make a work of her, with which the two-dimensional drawing now looks like a real person in 3D.

In short, Hossein Diba’s work is one that is worth appreciating, so we recommend you follow him on his social networks, to be aware of others of his work.

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